UE Engine Programmer (Regular/Senior)(f/m/d)

Permanent employee, Full-time · München

Your role:
As an UE Engine Programmer  will be responsible for working with Unreal Engine 5 and C++ to develop and enhance the custom Unreal Engine used in our games. The role involves collaborating closely with designers to implement and optimize new and existing features, creating and running various tests, and working within an agile team of up to 15 members. The ideal candidate will have at least 5 years of industry experience, a deep understanding of game engine architecture, and solid expertise in C++ and Unreal Engine. Strong problem-solving and communication skills in English are essential.
The kind of stuff you`ll be doing:
  • Work with Unreal Engine 5 and C++

  • Work with state-of-the-art tools & workflows (VS, Visual Assist, …)

  • Work in an agile project team with up to 15 people

  • Work on the custom Unreal Engine used by our games

  • Implement tests such as Unit, Smoke, Integration, Feature and Functional Tests

  • Work closely with our designers to implement new features or upgrade existing ones

  • Take part in several projects

Who are we looking for:
  • You worked already at least 5 years in the games and/or software industry

  • Participated in one or more complete development cycles

  • You have very good working knowledge of C++

  • You have good knowledge with UE5

  • You know how game-engines work internally – it’s not just a black box

  • You know about OOP and are familiar with (code) design patterns

  • Worked with versioning systems

  • You can work self-directed and reliably

  • You like working in a team, solving problems together

  • You have good communication skills in English both verbally and in writing

The ideal candidate also has one more of the following:
  • Knowledge about DOD (data-oriented design)

  • Worked with TDD (test-driven development)

  • Experience with performance optimizations (e.g. parallelization)

  • Solid math knowledge (linear algebra, geometry)

  • Solid physics knowledge (especially kinematics)

  • Working knowledge of C#, Python and/ or other languages

  • Knowledge of how to write Shaders (GLSL, HLSL or Cg)

  • Some team leading/ project management skills/ knowledge

  • Good communication skills in German both verbally and in writing

Benefits
  • A welcoming and vibrant office located just 10 minutes from the central station, fostering creativity and collaboration.
  • A 38-hour workweek, ensuring a healthy work-life balance.
  • Relocation support if needed, making your transition to Munich seamless.
  • The flexibility of remote work options, tailored to your individual needs and responsibilities.
  • Free drinks, including soft drinks, coffee, tea to keep you refreshed and energized.
  • Weekly fresh organic fruit basket for a healthy and happy team.
  • Monthly credit card top-up of 44€ for added convenience*.
  • Recharge your batteries after completing demanding tasks; play a game of table tennis or table soccer to invigorate your spirit.
  • Exciting company-based events, offering knowledge transfer, fun activities, and opportunities for recreation.
  • We pay for your train / public transport ticket and a subsidy for lunch*
 *After the probation period
About us
Located in Munich, Germany, Aesir Interactive offers a fun, focused and casual atmosphere while developing games for PC, Xbox, Playstation and Switch. We believe in people and our team and want to advance your skills and knowledge.

We strongly believe in agile development and the constant adaption of our workflows. We embrace the uniqueness of each project and prefer a structured and documented work style.
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We appreciate your interest in Aesir Interactive. Please fill in the following short form. Should you have any difficulties in uploading your files, please contact us by mail at hq@aesir-interactive.com.
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